# Capcom
Latest news and articles about Capcom
Total: 3 articles found

Nvidia’s DLSS 5 Triggers Backlash Over “AI-Altered” Game Characters — CEO Counters Critics
Nvidia’s unveiling of DLSS 5 at GTC, a generative‑AI upgrade aimed at producing near‑photoreal game visuals on consumer GPUs, prompted public criticism after demo characters appeared noticeably altered. CEO Jensen Huang rejected the critiques, saying developers retain fine control over generative outputs; Nvidia and partner studios say the demos were early previews and that players can choose whether to use the feature. The coming months will test whether Nvidia can reconcile technical ambition with artistic control and consumer trust.

Tencent’s Nostalgia Bet Tops 50 Million Pre-registrations as China’s IP-Driven Mobile Game Market Heats Up
Tencent’s Rock Kingdom: World topped 50 million pre-registrations ahead of a cross‑platform launch later this month, signaling strong demand for established IP remade for mobile and PC. A Shanhaijing‑themed idle card game, Yishou Lingjing, will launch on March 20, while Capcom’s Resident Evil release has rapidly reached 6 million sales—together underscoring the market premium for known brands, cross‑platform play and long‑tail monetisation.

Capcom Scores with Monster Hunter Spin‑Off as Tencent’s Mobile Hits Keep Monetisation Crown — February Gaming Revenues Dip but Headliners Hold Strong
Capcom’s Monster Hunter Stories 3 has earned strong critical scores ahead of its March 13 release, reinforcing the commercial value of high‑quality franchise spin‑offs. Sensor Tower’s February data show global mobile game revenue fell 8% month‑on‑month to about $6.55 billion, but Tencent titles Honor of Kings and Peacekeeper Elite remain top performers thanks to seasonal updates and brand tie‑ins. Tencent is also testing a paid, wipe beta for an Honor of Kings auto‑chess spin‑off, signalling continued IP monetisation strategies.