# gaming
Latest news and articles about gaming
Total: 7 articles found

Nvidia’s DLSS 5 Triggers Backlash Over “AI-Altered” Game Characters — CEO Counters Critics
Nvidia’s unveiling of DLSS 5 at GTC, a generative‑AI upgrade aimed at producing near‑photoreal game visuals on consumer GPUs, prompted public criticism after demo characters appeared noticeably altered. CEO Jensen Huang rejected the critiques, saying developers retain fine control over generative outputs; Nvidia and partner studios say the demos were early previews and that players can choose whether to use the feature. The coming months will test whether Nvidia can reconcile technical ambition with artistic control and consumer trust.

Tencent Tops Estimates as Cloud Business Reaches Scaled Profitability, Buoyed by Enterprise AI Demand
Tencent beat fourth-quarter expectations with net profit of RMB 58.26 billion and revenue of RMB 194.37 billion, and said its cloud business has reached scaled profitability thanks to rising enterprise AI demand and stronger PaaS/SaaS uptake. While gaming and value-added services outperformed estimates, fintech and enterprise services slightly missed forecasts; the company proposed a final dividend of HKD 5.30 per share.

Bilibili’s First Profits Mask Fragile Model: Moderation Gaps, Creator Squeeze and Ad-Driven Reliance
Bilibili recorded its first annual profit in 2025 with RMB 30.35 billion in revenue, but gains were driven mainly by cost cuts and an advertising upswing. The company faces moderation shortfalls, falling mid-tier creator incomes and a reliance on a small number of hit games, raising questions about the sustainability of its business model.

Nvidia’s DLSS 5 Promises a ‘GPT Moment’ for Graphics — Generative AI Fills the Gaps to Deliver Film‑Grade Game Worlds
Nvidia unveiled DLSS 5 at GTC, a generative‑AI driven graphics system that combines structured 3D data with probabilistic models to produce photo‑real lighting and materials in real time up to 4K. Jensen Huang called it the graphics industry’s “GPT moment,” and major publishers including Bethesda, Capcom, NetEase, Tencent, Ubisoft and Warner Bros. Games plan to adopt it, with a rollout expected this fall.

Nvidia’s DLSS 5 Promises a ‘GPT Moment’ for Real‑Time Graphics — But the Race Is Only Beginning
Nvidia introduced DLSS 5, a real‑time neural rendering system that synthesises photoreal lighting and material properties per pixel. Jensen Huang called it a “GPT moment” for graphics, underlining the company’s intent to couple generative AI with traditional rendering and deepen its hardware‑software advantage.

Chinese Studio Drops Near‑Seven‑Minute In‑Engine Teaser for Black Myth: Zhong Kui — and Its Founder Warns About AI Deepfakes
Game Science released a near seven‑minute in‑engine video for Black Myth: Zhong Kui as a Lunar New Year greeting; the clip contains no gameplay and ends on a mysterious tableau. CEO Feng Ji separately warned that advanced video‑generation models such as Seedance2.0 make it easy to fabricate realistic footage and urged the public to be sceptical of unverified videos, particularly those showing identifiable people.

Chinese Game Studios Pay Year‑End Bonuses in Gold as Industry Rebounds
A wave of Chinese game companies handed employees gold as year‑end bonuses, reflecting the sector’s recovery and high bullion prices. Firms use gold gifts as both a tangible reward and a public recruiting tool, though the gestures are partly symbolic and hinge on continued financial improvement.